How to play
5 steps. Tap one when it's done.
One person thinks of a thing. Everyone else gets twenty yes-or-no questions to work out what it is. Perfect for car rides, waiting rooms and the last ten minutes before bed.
Tell us about the activity. Please leave out names and contact details.
Nothing sharp, nothing hot, nowhere far. Tell someone what you're up to, then go ahead and do it on your own.
5 steps. Tap one when it's done.
If every question cuts the possibilities in half, twenty questions can tell apart more than a million things. That's why good players ask big, broad questions first and only start guessing at the end.